Help yourself or someone you love, right now.

SPARX uses interactive gaming technology to help you overcome anxiety and depression privately at your own pace.

Play SPARX
Anywhere, Anytime

Access SPARX on-demand from anywhere in the world thanks to an innovative online gaming platform.

Save Time
And Money

SPARX costs less than traditional therapy and behavioral drugs, making it easier for you to get the help you need.

Learn to Manage Stress
And Build Self-Esteem

Learn to think, talk, and act in a constructive way, and apply these skills in everyday situations.

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placeit (2)Current treatments for mental health conditions are avoided by most people, especially teens.

SPARX helps you feel better by using the game as therapy.

  • Play in the privacy of your home.  Playing the game is completely confidential.
  • SPARX has been proven to be effective in fighting depression, anxiety and stress.
  • SPARX delivers therapy in an interesting and engaging way.

SPARX uses Cognitive Behavioral Therapy (CBT) to give you the tools you need to start feeling better.

SPARX provides effective therapy in a format you’re comfortable with.

  • Fight against negative thoughts, learn assertiveness skills and to learn relaxation techniques.
  • Solve problems, test solutions and develop a more positive outlook.

Clinically-proven to be as effective as traditional face-to-face therapy.

Results from a randomized clinical trial published in the British Medical Journal demonstrated the game’s ability to help teens with depression.

“The remission rate for those using SPARX was 43.7%, while the remission rate for those receiving the usual face-to-face therapy was only 26.4%.”

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Thank you SPARX. I feel better after months of a dark depression. As a young woman, I wasn’t interested in seeing a therapist, but when I heard about this game, I decided to give it a try. My outlook has changed and communicating has gotten easier.

RB, age 19
SPARX is really helping me and I have learned alot about the way my mind works. I definitely think other people could get help from this game.

EG, age 16

Award-winning e-therapy software.

The United Nations Educational, Scientific and Cultural Organization (UNESCO) Award Winner 2013

Each year, UNESCO’s Netexplo selects the top 10 digital innovations from around the world. In 2013, Netexplo selected SPARX as one of the top 10 digital innovations.

Learn more >

Netexplo recognized SPARX, and the other nine global winners, as “the ten most innovative and promising digital initiatives of the year.” SPARX received its Netexplo Award during the February, 2013 Netexplo Forum in Paris attended by 1300 people from 30 countries.

UN World Summit Award
For E-Content Creativity

The World Summit Awards is a global initiative within the UN framework, which recognizes outstanding e-content and promotes it at a global congress.

Learn More >

SPARX is unique because of the gaming technology it uses to engage users and because over 180 young people have been involved in a trial to test its effectiveness. Feedback from the testers called SPARX effective, engaging and helpful.

Company

We believe that everyone deserves to be emotionally strong.

The problem: Most people suffering from depression and anxiety have little access to,
or cannot afford the cost of traditional therapy and medication.

We work with parents, educators, physicians, health plans, and behavioral health professionals to reach people around the world.

We're bringing together talented researchers and designers to build clinically-proven, affordable games that entertain and help.

We're on a mission to help one million teens improve their emotional health by the end of 2016.

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Extensive media coverage from around the world.

We look forward to hearing from you!

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